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OpenAI’s first artist-in-residence is launching a new company to turn your ideas into products

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13.03.2026

OpenAI’s first artist-in-residence is launching a new company to turn your ideas into products

Entrepreneur and roboticist Alexander Reben announces Phyzify, an AI company that aims to build the ‘infrastructure for your imagination.’

OpenAI’s first artist in residence is launching a new company that aims to turn your thoughts into actual products. Today, entrepreneur and roboticist Alexander Reben announces Phyzify, a lab using AI tools to rapidly prototype physical objects based on your imagination.

“There’s a huge gap between idea and [bringing that] thing into existence,” says Reben, cofounder of Phyzify. “And I really think AI and robotics and quantum computing and all the technology that’s about to come is going to accelerate [closing] that gap [and] make walking across that bridge a lot easier.”

But what Reben has in mind is far greater than just 3D printing. He’s envisions Phyzify as a platform where AI handles the entire execution of an idea, from potential prompts to multitudes of physical outputs. For example, translating music into paintings that an artist could sell as merch. On top of that, he sees Phyzify handling the backend of the more mundane aspects of product development, from securing domain names to filing patents and trademarks.

Phyzify closed a pre-seed round led by Logan Kilpatrick, product lead for Google AI Studio, DeepMind. Kilpatrick was drawn to Phyzify as an investor because he sees 2026 as “a huge year” for physical AI and generative media—and he believes Phyzify is at the front of the wave.

“Alex has a unique ability to bring new ideas at the intersection of AI and Art to life,” Kilpatrick said in an email. “I saw this first hand working with him at OpenAI, and now I couldn’t be more excited to back him as he and the team build the tools and platforms to enable people to bring their ideas to life.”

Phyzify is a natural evolution of Reben’s career that sits at the intersection of advanced technology and creative experimentation. In 2010 at MIT Media Lab, Reben’s graduate research focused on social robotics. One of his early creations, Boxie, became the inspiration of the character Baymax in Disney’s Big Hero 6.

In 2014, Reben became the director of technology and research at Stochastic Labs, a residency program in Berkeley convening minds across tech, art, and science. He’s made headlines for his various AI-based artworks. And in 2024, he was announced as OpenAI’s first artist-in-residence, where he spent the better part of the year gaining access to the company’s technology to explore how AI systems can participate in artistic practices.

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© Fast Company