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Puzzle games should always let you skip levels that are too hard

4 0
26.07.2024

The satisfaction of solving a puzzle is inherent. You learn the rules of the game, then you’re presented with a challenge that tests your knowledge of those rules. The predictability is calming, and hearing the game’s click or bell or ring when you’ve solved each puzzle is a serotonin bump I’ve grown a bit reliant upon. But sometimes I can’t figure out a puzzle, and in those situations, I’m grateful for games that let me move on.

In a lot of puzzle games, the levels get harder and more complicated as you move along, often using earlier puzzles to teach tactics you’ll use in later challenges. There are also puzzle games — often newer releases — that don’t concern themselves with whether you can figure out each and every level. A Little to the Left is an excellent example: The game is all about relaxing (though........

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