Star Wars: Republic Commando deserved better
Star Wars has seen plenty of great games in recent years. Star Wars Jedi: Fallen Order and its sequel are the best games to come out of Star Wars’ partnership with EA, and Star Wars Outlaws is an underrated gem that successfully translates Ubisoft’s open-world formula to a galaxy far, far away. But none of them fill the void left behind by Star Wars: Republic Commando, the best Star Wars game that never got a sequel.
Republic Commando takes place during the Clone Wars, a central conflict of the prequel trilogy. Instead of playing as canon-fodder regular clone troopers, you embody an elite clone commando nicknamed Boss. He’s the leader of Delta Squad, consisting of Republic Commandos Fixer, Scorch, and Sev. Together, they take on dangerous and important missions reserved for the best the clone army has to offer, like rescuing a Wookiee Chieftain. Republic Commando came out before the 2008 Clone Wars animated series, meaning it offered players one of their best looks yet at a foundational era and conflict in Star Wars. It also exemplified how freakin’ cool this........
