When War Becomes Content, We Feel Before We Understand – OpEd
Today’s war rhetoric is often dismissed as “childish,” likened to video games and online bravado. But the issue is not immaturity—it is adaptation. As political communication adopts the language of spectacle, war is increasingly encountered as sensation before meaning—altering the sequence through which violence is felt before it is judged
A word keeps appearing across political commentary and media critique, as if it might contain the problem: childish. It surfaces with remarkable consistency—leaders described as immature, as adolescent, as performing power rather than inhabiting it. The phrasing varies, but the diagnosis remains the same. Something about the tone of contemporary political communication, especially around war, feels diminished, stripped of gravity, unmoored from the seriousness it once demanded. The word offers a kind of relief. If this is childish, then it is beneath us, a lapse in discipline, a regression rather than a transformation. But what if this is wrong? What if what we are witnessing is not a descent, but an adaptation to conditions we have yet to fully name?
The outrage has been particularly sharp in response to a series of widely circulated videos—rapid-cut montages that splice together real images of war, explosions, aircraft strikes, the destruction of buildings, with fragments from films, sports, video games, and even cartoons. The tonal register is unmistakable: high-energy, referential, designed for immediate emotional impact. The grammar is not that of traditional state communication, but of something faster, more compressed, more immediate. Critics have seized on the obvious analogy. It looks like a video game. It sounds like a highlight reel. It feels, to many, like a collapse of seriousness into spectacle. And so the word returns: childish. Yet the analogy, while intuitive, misfires in a crucial way. It assumes that resemblance to games or entertainment signals a failure of adulthood, rather than a transformation in how adulthood is now experienced.
The problem is not that war is being treated like a game. The problem is that we have been trained, over time, to experience reality through forms that originated in games, films, and spectacle—and now those forms are being used to communicate war.
War is not becoming a game. We are becoming fluent in experiencing it as one.
To call something childish is to locate the problem in the individual—their temperament, their impulse control, their emotional........
